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<h1>FakeObject Member List</h1>This is the complete list of members for <a class="el" href="class_fake_object.html">FakeObject</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="group___fake_object___i_unknown.html#ga2a12be286bb64b22f895dc8623ce9b9b">AddRef</a>(void)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a8238cfe68286a2e348bccd66794ec9e9">CheckDepthStencilMatch</a>(UINT adapter, D3DDEVTYPE type, D3DFORMAT format, D3DFORMAT rtformat, D3DFORMAT dsformat)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a9928671a5d0ca4d81a2a4a7513631ac4">CheckDeviceFormat</a>(UINT adapter, D3DDEVTYPE type, D3DFORMAT format, DWORD usage, D3DRESOURCETYPE rtype, D3DFORMAT checkformat)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#af7c4118ba2e027b556f3f5790362ebef">CheckDeviceMultiSampleType</a>(UINT adapter, D3DDEVTYPE type, D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisampletype)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a1b466110ca0e6b0df1cf17e3473ee9ec">CheckDeviceType</a>(UINT adapter, D3DDEVTYPE type, D3DFORMAT format, D3DFORMAT bbformat, BOOL windowed)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#af416c9babb63c24ea2b6a467efc4fd3f">CreateDevice</a>(UINT adapter, D3DDEVTYPE type, HWND window, DWORD flags, D3DPRESENT_PARAMETERS8 *presentparams, IDirect3DDevice8 **device)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#ae88d7a06c181eb576cb4af4b5960cdc6">EnumAdapterModes</a>(UINT adapter, UINT mode, D3DDISPLAYMODE *displayMode)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#ab98dc79313c91cca4d84d844f52ccc7e">FakeObject</a>(IDirect3D9 *realObject)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a15712f9cb3ec45fb9e878da24d151e12">GetAdapterCount</a>(void)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#ae5d5618f55284a3f35adfbfc5e850693">GetAdapterDisplayMode</a>(UINT adapter, D3DDISPLAYMODE *displayMode)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a125d65292009aca00693530f470b93df">GetAdapterIdentifier</a>(UINT adapter, DWORD flags, D3DADAPTER_IDENTIFIER8 *dest)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a3ad51c721dfd62aad4f80c1a089610c4">GetAdapterModeCount</a>(UINT adapter)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a3549c42b3310208da58c954b4f1301f5">GetAdapterMonitor</a>(UINT adapter)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a628e8eefbf794c2e94367483bb4cb2b7">GetDeviceCaps</a>(UINT adapter, D3DDEVTYPE type, D3DCAPS8 *caps)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a087c5bee3cd6aaf17284b60f3af3b3dd">mRealObject</a></td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [private]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="group___fake_object___i_unknown.html#gab9d8bbc518aff139b247574665269cb7">QueryInterface</a>(REFIID guid, LPVOID *dest)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#a480d0613725b2cfa332cb7cfa9715b21">Refs</a></td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="class_fake_object.html#abc6266409d2957ee43fb973de5480ee1">RegisterSoftwareDevice</a>(void *device)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="group___fake_object___i_unknown.html#ga68bd901b8c3304af18f3363a67a60988">Release</a>(void)</td><td><a class="el" href="class_fake_object.html">FakeObject</a></td><td><code> [inline]</code></td></tr>
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<hr class="footer"/><address style="text-align: right;"><small>Generated on Thu Oct 14 23:19:01 2010 for Voodoo Shader Framework by&nbsp;
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